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Debris



Interactive Installation, Multi-screen. 2024-2025
Tools: Kinect, TouchDesigner, After Effects, Premiere.

Debris is an interactive immersive installation that aims to evoke a profound reflection on tropical cyclone disasters through a multi-sensory experience.
The first part of the installation uses digital media to simulate the impact of a tropical cyclone, allowing the audience to experience the helplessness and fear from the perspective of a victim, and to grasp the immense destructive power of a typhoon. The second part presents the long and complex process of post-disaster reconstruction, exploring recovery and rebirth from various perspectives.
Through interactive experiences and multi-dimensional narratives, the work seeks to raise awareness about meteorological disasters, encourage reflection on the relationship between human activities and natural disasters, and explore attitudes and strategies for coping with extreme weather events.